Art Direction & Editorial
Research, Photography, Illustration, & Visual Design
InDesign, Illustrator, Photoshop, Lightroom, & Canon 6D
September - December 2016 (3 months)
The editorial was conceptualized to explore the juxtaposition and boundaries between the mature and the immature. “Immature” is defined as a term to describe the mentality or development of a child; however, ironically, if one were to make an “adult” joke that is either sexual or explicit, he or she is coined with the same term. The magazine explores both the innocence of a child and inappropriate adult content, meshing the two clashing ideas together.
The magazine targets the immature adult: an adult with an “adult” and inappropriate sense of humour. Ironically, the magazine does not explicitly contain any inappropriate content, but rather suggests and toys with the human mind with subliminal messages and connotations to make it think so. Although this magazine targets the immature adult, the content is actually kid-appropriate enough that a child could view it and almost see nothing wrong.
Before planning photoshoots, gathering articles, and planning layouts, I started organizing the content and pages of the magazine. I broke it up into three main sections that explore different concepts of the mature and immature. Each section contains photography and art related to each main topic.
1. Introduction: Contains an intro to the magazine's manifesto and about this issue in particular.
2. The Immature Adult: Explores the juxtaposition between the "immature" and the "mature" and how the two terms coincide.
3. Censorship: Explores the idea of censorship and how the “adult” mind tends to fill in the blanks and assumes.
4. Sexual Illusions: Explores the idea of sexual fantasies and illusions that derive from human desire.
Through my sketches, I explored different types of layouts and ways I can create illusions through print using type and images. This stage helped me gather an idea of the type of quirky aesthetic I wanted to achieve with the magazine and helped me plan the content I needed to take photos of, illustrate, and what related articles to search for and find.
8 x 20 inches (spread)
This section of the magazine explores food and the sexual connotations that come associated to it. With photography, I explored the idea of cropping content to suggest and imply sexual meanings.
Rather than creating a static, visual experience, I wanted the magazine’s readers to actively take a part in the magazine even though it’s a printed piece. Since the magazine centralizes around illusions and toying with the “adult” mind, I incorporated many overlays, cutouts, and inserts to take away information and suggest, causing the “adult” mind to think inappropriately. I also incorporated kid-like activities in the magazine and adultified them such as: colour-by-numbers, connect-the-dots, and dress-down dolls.
This section of the magazine deals with articles and photography related to censorship. I created typography with children's toys that suggest, but do not actually form swear words. A layer of clear acetate with coloured blocks is used to censor the words on the right page, causing the viewer to think that the phrase is composed of swear words, even though it is not.
This section of the magazine deals with articles and photography related to sexual illusions. By taking away parts of the imagery through coloured cutouts over the photography of the model, I suggest that the model is nude, causing viewers to fill in the censored areas and imagine what they wish to see.
This magazine was challenging for me to set deadlines, schedule shoots, and coordinate everything from photography, to type, to layout. Although the images and content of the magazine are experimental, I believe that the typography could be more playful, especially when dealing with these topics. I would love to continue this project and expand on more content that explores this boundary between the mature and immature, and to create future issues that revolve around more content dealing with sexuality, psychology, and art.
Mobile App, UI/UX
Information Design, Print, & Interactive